Saturday, March 30, 2013

An Experiment with Angels: Deathwing + Stormraven full of rage

Right, seeing as I'd gotten comfortable with Deathwing, having tested out a solid list against some solid opponents, I decided to mix it up a little. This post is a record of an experiment that should never be repeated. Here's what I tried out:

Dark Angels
Belial
7 Deathwing Knights
5 Deathwing Terminators Plasma Cannon, Chainfist and Hammer & Shield for the Sarge
5 Deathwing Terminators Cyclone Launcher, Chainfist and Hammer & Shield for the Sarge

Blood Angels
Reclusiarch
Furioso Dreadnought with Frag Cannon and Heavy Flamer
9 Death Company with 2 Infernus pistols and 2 power axes
Stormraven with hurricane bolters

Nothing complicated, really; just freed up points from my Deathwing list to fit one Stormraven chock full of lethality. The Raven with Death Company and Furioso is a key component of my Blood Angel list and had proven marvellously lethal in such lists, so I figured I put the two together and see how that works.

The idea is that Deathwing comes in on Turn One, with the Deathwing Knights soaking up the grief and the other 2 squads hurt stuff with their guns. Then, hopefully, the Stormraven swoops in on Turn 2, guns blazing, and unloads the brutality of the Death Company and the Furioso. In my experience, that generally hits so hard, the opponent will have trouble dealing with whatever comes next, in this case, the squads of horrible stompy Terminators.

Theory sounds good, yes? Well, I gave it a test drive today. Here are its weaknesses:

  1. Insufficient target saturation. Turn 1, it's just the Deathwing on the table. With full Deathwing, enemy firepower was split between the Knights and the Command Squad, the both of them being the deadliest threats, the Knights because of their whupass, the Command Squad because of the Banner of Fortitude. With just the Knights on the table, they took the full brunt of the enemy firepower, and a little bad luck on my part really stings. And when turn 2 rolls by, the Stormraven then becomes the single most tasty target. 
  2. All the eggs in one flying basket. Putting the Death Company, Reclusiarch and the Furioso is a HUGE risk. If that thing goes down the turn it comes in, that's potentially 725 pts killed, with the Death Company never even seeing the face of the enemy. In my test game, the Raven did indeed go down, with only 4 Death Company surviving the crash. 

That having been said, the Terminators surprised me by really picking up the slack, with the Knight Master going on to wipe out a squad of Chaos Marines and a Predator. Didn't win, but 2 things were clear:

  1. If the Stormraven had survived, its contents would easily have wreaked enough havoc to win me the game. The point is moot, however. The Raven went down, and I daresay most armies have easily enough gunishment to take down a lone Raven, even without dedicated anti-aircraft weaponry. 
  2. Pure Deathwing or pure Blood Angels would have gotten the job done better. Deathwing because they'd have the staying power. Blood Angels because of the sheer violence they can inflict, which could be enough to silence enough enemy guns to let the Stormravens get to work. 

Verdict: I don't like this list. That crash killed 615 pts in one fell swoop, and that was no thanks to a lucky salvo from some Chosen with plasmaguns. The amount of points I'm allowing to be potentially killed in one shot is just unreasonable. Emperor forbid I should face Fuegan manning an Icarus lascannon or a battery of Sabre platforms. As such, this list is SCRAP.

So, the question remains... Who can pair up with Deathwing?

1 comment:

  1. Chosen with plasmaguns. So did Ian snipe down your Stormraven of DOOM?

    ReplyDelete